Word: yu
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Belinda D. Yu ’01 said she also maintained a broad academic scope while at Harvard. A linguistics concentrator with psychology as a related field, Yu also fulfilled pre-med requirements. Despite amassing an impressive academic resume, she said did not expect to be inducted...
...Shirck, Dale R. Shuger, Adam A. Sofen, Aparna Sridhar, Charles T. Steenburg, Nicholas O. Stephanopoulos, Srdjan L. Tanjga, Trygve V. Throntveit, Rachel E. Tobey, Greg Y. Tseng, Joshua S. VonKorff, Richard J. Wegener, Sophie E. Weirich, Elizabeth H. Winthrop, Christopher N. Wisniewski, Abraham J. Wu, Pierre Yared, Belinda D. Yu, Christine A. Zimmerman...
Kazuki Takahashi, the creator of the comic series, and games producer Konami appear to be following the Pokémon formula to fuel the Yu-Gi-Oh craze. Like Pokémon, the animated TV show brings the characters and plot twists to life. Like Pokémon, Yu-Gi-Oh demands careful strategy to decide which cards to pit against one another. Because you need 40 cards to play the game (players download characters into a Game Boy by inserting the codes printed on real cards), it also plays to kids' penchant for collecting. And though the Game...
...Yu-Gi-Oh is not such a hit with parents. Nearly everyone likes Pokémon's cute figures, but Yu-Gi-Oh's dark story lines, leggy girls and terrifying monsters make Satomi Namikata, Hiroaki's mother, cringe. As her young daughter hugs a talking Pikachu, the best-recognized Pokémon character, mom frets: "The rules are so complicated and the drawings so scary that I'm sure Yu-Gi-Oh is meant for teenagers...
Which is exactly why younger boys love it. The craze isn't limited to fad-mad Tokyo; in a large toy store on the southern island of Shikoku, every Yu-Gi-Oh card and Yu-Gi-Oh Game Boy game is sold out. "I get swarms of kids from the elementary school next door," says Mitsuaki Muraoka, the shop's manager. "On weekends, parents come in with pieces of paper on which they've written the word yu-gi-oh." Since Konami introduced them in 1999, the company has sold 3.5 billion cards; 7 million computer games have been sold...