Word: worldly
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...December 2007 success in legislative elections marred by accusations of corruption. "What a strange conception of international affairs when you'd criticize someone for his election victory, and the next day ask him to help you solve the crisis with Iran, with Darfur, and lower tensions in the world," Sarkozy told a January 2008 press conference when challenged on the call. "You consider it normal that I'd insult Mr. Putin by saying his victory was illegitimate, then ask the same illegitimate Putin to help solve the world's problems...
...warehouse floor there was no rain forest, no monster, no Weaver - just a bunch of guys and their computers. But Cameron's camera was allowing him to shoot inside a virtual universe of his own creation. He swooped in over the monster's shoulder and entered the world of Avatar. (See 10 things you need to know for Avatar's opening...
Equal parts artist and gearhead, Cameron, 55, has brought to film the time-travel saga of The Terminator, the watery depths of The Abyss and the sinking deck of Titanic. But more than any of his previous movies, Avatar is wholly Cameron's world. The 2½-hr. sci-fi epic follows an ex-Marine named Jake Sully as he struggles for survival on an alien moon called Pandora, home to a tall, blue, humanoid species called the Na'vi and to a mysterious resource called unobtainium, which draws humans in a future century to colonize the planet. Jake...
...that are hard. Cameron first laid out his vision for the technology he would use in the film in a digital manifesto in the early 1990s; he then labored to perfect it over the course of a decade and a half, creating cameras that let him peer into virtual worlds and pushing for the industry's adoption of a digital 3-D format. The result is as if the director has broken through the screen and pulled the viewer by the hand into a new, exotic world...
With more than 2,500 special-effects shots, the bulk of the man-hours on Avatar were spent not on a stage but in a dark viewing room in Los Angeles, in teleconferences with collaborating artists from Peter Jackson's Weta Digital studio in Wellington, New Zealand. The real world was being used to inform the fictional one: an energy map of the Pandoran forest was modeled on rat neurons; hours were spent getting alien sap to drip precisely right. (See the 10 worst video game movies...