Word: computerizing
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Dates: during 1990-1999
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The lesson in the making of Episode 1 was learning the difference between the impossible and the merely never-before-done-or-imagined. That's how an army of workaholics helped create three new computer-generated worlds, 1,200 costumes, 65 standing sets, 140 new beasties. To research Podrace vehicles...
Making the original Star Wars trilogy, Lucas was forever frustrated that existing technology could not translate all his notions into compelling, realistic imagery. Today the whole palette of digital technology is much more subtle and supple; if you can dream it, you can see it. And you can play with...
...stick figures, artwork, bits of film. "We previsualize the movie," says animatician David Paul Dozoretz, who was in charge of the digital whiz kids. "We're Lucas' toy box. We do lots of experimentation." Thanks to these sages and sprouts, 45 min. of Episode 1 was viewable as a computerized storyboard before principal shooting began...
Computer-generated creatures are actors too, and Episode 1 has some of potential Oscar caliber. Watto growls and connives with the swagger of a con man who's not as smart as he thinks. Sebulba, Anakin's rival in the Podrace, walks on his hands and throttles rivals with his...
First developed by psychologist Barbara Rothbaum and computer scientist Larry Hodges to combat fear of heights, VR exposure therapy works on the principle that if you can train people to relax in a simulation of a scary situation, they will relax when confronted with the real thing. I visited the...