Word: characterizations
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Dates: during 2000-2000
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Though sterilized in the gallery environment, Watts's game-based compositions and verbal pieces are centerpieces. Pieces such as "Frog Game" and samples from the Yam Festival newsletter, commemorating a year-long arts festival in 1963-4 which began and ended in May (Yam backwards), offer an intriguing glimpse at...
THC: Was it too expository for you to have that scene where your character explains his entire scheme in detail?
HG: I'm not sure my character is stuffy in this film. [Pauses.] Is he?
THC: You've cultivated your endearing, sort of bumbling character in the romantic comedies. To get the sinister effect here, do you consciously instill the character with some of that in order to win the audience over or are you trying to create an entirely different relationship with the viewer...
HG: Well, um, hmmm. I don't think that I'm really that bumbling in this one. It's a more subtle character for her - I'm pulling her in like a fly into my trap. [pauses] Yes, that's what I think I'm going. So yes, the implication...